Files
Unity20GameJam/Assets/A2WToolBox/3rd/StateMachine/Samples/Scripts/Item.cs

17 lines
223 B
C#

using System;
using UnityEngine;
public class Item : MonoBehaviour
{
public event Action<Item> Triggered;
public bool isTarget;
public void OnMouseDown()
{
if (Triggered != null)
{
Triggered(this);
}
}
}