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0f4f10a138368d03db222480ee0504e5edbee04d
com.misaki.ao-volume/Runtime/Shader/Includes
History
Misaki 0f4f10a138 Fixed the issue that positionWS is camear-relative position but world matrix is in absolute world space
2025-02-20 00:55:38 +09:00
..
FrustumCulling.hlsl
Added frustum culling;
2025-02-19 23:20:38 +09:00
FrustumCulling.hlsl.meta
Added frustum culling;
2025-02-19 23:20:38 +09:00
GeometryData.cs
Added frustum culling;
2025-02-19 23:20:38 +09:00
GeometryData.cs.hlsl
Added frustum culling;
2025-02-19 23:20:38 +09:00
GeometryData.cs.hlsl.meta
Added frustum culling;
2025-02-19 23:20:38 +09:00
GeometryData.cs.meta
Added frustum culling;
2025-02-19 23:20:38 +09:00
VolumeData.cs
Added frustum culling;
2025-02-19 23:20:38 +09:00
VolumeData.cs.hlsl
Added frustum culling;
2025-02-19 23:20:38 +09:00
VolumeData.cs.hlsl.meta
Initial Upload;
2025-02-18 19:38:13 +09:00
VolumeData.cs.meta
Initial Upload;
2025-02-18 19:38:13 +09:00
VolumeSDF.hlsl
Fixed the issue that positionWS is camear-relative position but world matrix is in absolute world space
2025-02-20 00:55:38 +09:00
VolumeSDF.hlsl.meta
Initial Upload;
2025-02-18 19:38:13 +09:00
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