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Misaki
2024-09-16 00:08:10 +09:00
commit 0a4745662a
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using Unity.Mathematics;
using UnityEngine;
namespace Misaki.ArtTool
{
public struct Float2ToVector2Converter
{
public static Vector2 ConvertTo(float2 value)
{
return (Vector2)value;
}
public static float2 ConvertBack(Vector2 value)
{
return (float2)value;
}
}
public struct Float3ToVector3Converter
{
public static Vector3 ConvertTo(float3 value)
{
return (Vector3)value;
}
public static float3 ConvertBack(Vector3 value)
{
return (float3)value;
}
}
}