Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
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11
Runtime/Cloner/Enums/ObjectDistributionMode.cs
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11
Runtime/Cloner/Enums/ObjectDistributionMode.cs
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namespace Misaki.ArtTool
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{
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public enum ObjectDistributionMode
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{
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Surface,
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Volume,
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Vertex,
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Edge,
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PolygonCenter
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}
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}
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