Update effector base and push apart effector

This commit is contained in:
Misaki
2024-09-16 22:17:03 +09:00
parent 8374938734
commit 1c39403cbf
12 changed files with 167 additions and 103 deletions

View File

@@ -4,15 +4,15 @@ using Unity.Mathematics;
namespace Misaki.ArtTool
{
[Serializable]
public class LinearDistributionSetting
public struct LinearDistributionSetting
{
public uint count = 10;
public uint indexOffset = 0;
public uint count;
public uint indexOffset;
public float3 positionSpacing = new(0.0f, 1.0f, 0.0f);
public float3 rotationSpacing = float3.zero;
public float3 scaleSpacing = new(1.0f, 1.0f, 1.0f);
public float3 positionSpacing;
public float3 rotationSpacing;
public float3 scaleSpacing;
public float3 stepRotation = float3.zero;
public float3 stepRotation;
}
}