Finished the code for radial distribution
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@@ -9,7 +9,7 @@ namespace Misaki.ArtTool
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public ObjectDistributionMode mode;
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public uint count;
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public uint seed;
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public bool alignNormal;
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public bool isAlignNormal;
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public int DistributionCount
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{
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@@ -0,0 +1,15 @@
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using System;
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using Unity.Mathematics;
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namespace Misaki.ArtTool
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{
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[Serializable]
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public struct RadialDistributionSetting
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{
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public uint count;
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public float radius;
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public PlaneDirection plane;
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public float2 angleMinMax;
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public bool align;
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}
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}
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@@ -0,0 +1,2 @@
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fileFormatVersion: 2
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guid: 577cc0a461b273d42be5e22ecc600d8a
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