Added object distributuon calculationg

This commit is contained in:
Misaki
2024-09-22 00:11:03 +09:00
parent 77d16fbffa
commit df0194ff9c
22 changed files with 375 additions and 100 deletions

View File

@@ -6,6 +6,8 @@ namespace Misaki.ArtTool
[ExecuteInEditMode]
public class LinearField : FieldBase
{
public RemappingSetting remappingSetting = new();
public float length = 1.0f;
private float3 fieldForward;
@@ -17,13 +19,13 @@ namespace Misaki.ArtTool
fieldPosition = transform.position;
}
public override float Operate(float3 position)
public override float Operate(float3 position, float weight)
{
var plane = new Unity.Mathematics.Geometry.Plane(fieldForward, fieldPosition);
var distance = plane.SignedDistanceToPoint(position) / length;
var weight = math.saturate(distance / 2.0f + 0.5f);
weight = Remapping(weight);
weight = math.saturate(distance / 2.0f + 0.5f);
weight = FieldHelper.ApplyRemapping(weight, ref remappingSetting);
return weight;
}