Files
com.misaki.art-tools/Runtime/Cloner/Models/DistributionSetting/LinearDistributionSetting.cs
2024-09-16 22:17:03 +09:00

19 lines
359 B
C#

using System;
using Unity.Mathematics;
namespace Misaki.ArtTool
{
[Serializable]
public struct LinearDistributionSetting
{
public uint count;
public uint indexOffset;
public float3 positionSpacing;
public float3 rotationSpacing;
public float3 scaleSpacing;
public float3 stepRotation;
}
}