This website requires JavaScript.
Explore
Help
Sign In
Misaki
/
com.misaki.art-tools
Watch
1
Star
0
Fork
0
You've already forked com.misaki.art-tools
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
Wiki
Activity
Files
77d16fbffaa13a9adf852dc2da5beb10050c3439
com.misaki.art-tools
/
Runtime
/
Cloner
/
Helper
History
Misaki
77d16fbffa
Change from Object.InstantiateAsync to GameObject.InstantiateGameObjects to utilize jobs.
2024-09-19 23:46:41 +09:00
..
Converter
Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
2024-09-17 18:27:35 +09:00
Converter.meta
Upload project files
2024-09-16 00:08:10 +09:00
FieldHelper.cs
Fix error amd Update features.
2024-09-18 19:49:32 +09:00
FieldHelper.cs.meta
Fix error amd Update features.
2024-09-18 19:49:32 +09:00
MatrixHelper.cs
Change from Object.InstantiateAsync to GameObject.InstantiateGameObjects to utilize jobs.
2024-09-19 23:46:41 +09:00
MatrixHelper.cs.meta
Upload project files
2024-09-16 00:08:10 +09:00
ShapeHelperGetPosition.cs
Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
2024-09-17 18:27:35 +09:00
ShapeHelperGetPosition.cs.meta
Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
2024-09-17 18:27:35 +09:00
ShapeHelperInsideCheck.cs
Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
2024-09-17 18:27:35 +09:00
ShapeHelperInsideCheck.cs.meta
Switch points generation from managed thread to unmanaged thread; Change Spline to NativeSpline; Add converter for DistributionMode and update cloner editor ui; Add MeshData type for object distribution calculation; Add ObjectDistributionSetting and ObjectDistributionCalculation(Vertex and Edge Mode);
2024-09-17 18:27:35 +09:00