Files
com.misaki.art-tools/Runtime/Cloner/Contracts/Field/IFieldLayer.cs
2024-09-22 00:11:03 +09:00

29 lines
476 B
C#

using System;
using Unity.Mathematics;
namespace Misaki.ArtTool
{
public interface IFieldLayer
{
public EventHandler PropertyChanged
{
get;
set;
}
public virtual void Initialize()
{
}
public virtual float Operate(float3 position)
{
return 0.0f;
}
public virtual float Operate(float weight)
{
return weight;
}
}
}