Files
com.misaki.art-tools/Runtime/Cloner/Fields/ModifierLayer/Clamp.cs
2024-09-22 00:11:03 +09:00

14 lines
283 B
C#

using Unity.Mathematics;
namespace Misaki.ArtTool
{
public class Clamp : FieldBase
{
public float2 minMax;
public override float Operate(float3 position, float weight)
{
return math.clamp(weight, minMax.x, minMax.y);
}
}
}