Files
com.misaki.art-tools/Runtime/Cloner/Helper/Converter/IntToVectorIntConverter.cs

31 lines
710 B
C#

using Unity.Mathematics;
using UnityEngine;
namespace Misaki.ArtTool
{
public struct Int2ToVector2IntConverter
{
public static Vector2Int ConvertTo(int2 value)
{
return new Vector2Int(value.x, value.y);
}
public static int2 ConvertBack(Vector2Int value)
{
return new int2(value.x, value.y);
}
}
public struct Int3ToVector3IntConverter
{
public static Vector3Int ConvertTo(int3 value)
{
return new Vector3Int(value.x, value.y, value.z);
}
public static int3 ConvertBack(Vector3Int value)
{
return new int3(value.x, value.y, value.z);
}
}
}