17 lines
338 B
C#
17 lines
338 B
C#
using System;
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using Unity.Mathematics;
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namespace Misaki.ArtTool
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{
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[Serializable]
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public struct GridDistributionSetting
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{
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public int3 count;
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public float3 spacing;
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public GridShape shape;
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public float fill;
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public readonly int DistributionCount => count.x * count.y * count.z;
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}
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}
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