Added defualt graph properties inspector;

Added sticky note;

Changed the name of BaseNode to SlotContainerNode in case we need other type of nodes in the future;
This commit is contained in:
Misaki
2024-11-04 01:02:30 +09:00
parent 5a9d8b9420
commit 7eec130b39
53 changed files with 517 additions and 436 deletions

View File

@@ -0,0 +1,51 @@
using UnityEditor.Experimental.GraphView;
using UnityEngine;
using UnityEngine.UIElements;
namespace Misaki.GraphView.Editor
{
public class StickyNoteView : StickyNote
{
private readonly StickyNoteData _data;
public StickyNoteView(StickyNoteData data)
{
_data = data;
userData = data;
title = data.title;
contents = data.contents;
theme = data.theme;
fontSize = data.fontSize;
this.Q<TextField>("title-field").RegisterCallback<ChangeEvent<string>>(e => {
_data.title = e.newValue;
});
this.Q<TextField>("contents-field").RegisterCallback<ChangeEvent<string>>(e => {
_data.contents = e.newValue;
});
}
public override void SetPosition(Rect rect)
{
base.SetPosition(rect);
if (_data == null)
{
return;
}
_data.position = rect;
}
public override void OnResized()
{
base.OnResized();
if (_data == null)
{
return;
}
_data.position = layout;
}
}
}