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16
Sample/Runtime/Nodes/OutputNode.cs
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16
Sample/Runtime/Nodes/OutputNode.cs
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using UnityEngine;
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namespace Misaki.GraphView.Sample
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{
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[NodeInfo("Output Node", "Output")]
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public class OutputNode : BackTraceBaseNode
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{
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[NodeInput]
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private float _input;
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protected override void OnExecute()
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{
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Debug.Log(_input);
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}
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}
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}
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