using System; using UnityEditor.Experimental.GraphView; using UnityEngine; namespace Misaki.GraphView { [Serializable] public class StickyNoteData { [SerializeField] private string _id = Guid.NewGuid().ToString(); public string title; public string contents; public Rect position; public StickyNoteTheme theme; public StickyNoteFontSize fontSize; public string Id => _id; } }