Added ILogger; Added IGraphProcessor; Changed return type of OnExecute method in BaseNode from void to bool;
14 lines
479 B
C#
14 lines
479 B
C#
using UnityEngine;
|
|
|
|
namespace Misaki.GraphView.Sample
|
|
{
|
|
[CreateAssetMenu(fileName = "GraphAsset", menuName = "Scriptable Objects/GraphAsset")]
|
|
public class SampleGraphAsset : GraphObject
|
|
{
|
|
private readonly Logger _logger = new Logger();
|
|
private readonly BackTraceGraphProcessor _processor = new BackTraceGraphProcessor();
|
|
|
|
public override ILogger Logger => _logger;
|
|
public override IGraphProcessor GraphProcessor => _processor;
|
|
}
|
|
} |