Files
com.misaki.graph-view/Runtime/Models/Nodes/SlotContainer.cs
2024-11-02 17:58:52 +09:00

40 lines
935 B
C#

using System;
using System.Collections.Generic;
using System.Collections.ObjectModel;
using UnityEngine;
using Object = UnityEngine.Object;
namespace Misaki.GraphView
{
[Serializable]
public abstract class SlotContainer
{
[SerializeField]
private List<Slot> _inputs = new ();
[SerializeField]
private List<Slot> _outputs = new ();
public ReadOnlyCollection<Slot> Inputs => _inputs.AsReadOnly();
public ReadOnlyCollection<Slot> Outputs => _outputs.AsReadOnly();
public void AddInput(Slot input)
{
_inputs.Add(input);
}
public void AddOutput(Slot output)
{
_outputs.Add(output);
}
public void ClearInputs()
{
_inputs.Clear();
}
public void ClearOutputs()
{
_outputs.Clear();
}
}
}