Files
com.misaki.graph-view/Runtime/Models/Nodes/PropertyInputNode.cs
2024-11-02 17:58:52 +09:00

26 lines
543 B
C#

using System;
using UnityEngine;
namespace Misaki.GraphView
{
public class PropertyInputNode : BaseNode
{
[SerializeReference]
private ExposedProperty _property;
public ExposedProperty Property => _property;
[NodeOutput]
public object value;
public PropertyInputNode(ExposedProperty property)
{
_property = property;
}
protected override void OnExecute()
{
value = _property.Value;
}
}
}