21 lines
518 B
C#
21 lines
518 B
C#
using UnityEngine;
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namespace Misaki.GraphView.Sample
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{
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[CreateAssetMenu(fileName = "GraphAsset", menuName = "Scriptable Objects/GraphAsset")]
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public class SampleGraphAsset : GraphObject
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{
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public override void Execute()
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{
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Nodes.ClearAllExecuteFlag();
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foreach (var node in Nodes)
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{
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if (node is OutputNode outputNode)
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{
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outputNode.Execute();
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}
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}
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}
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}
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} |