Added UtsEvaluateAngelRing;

Added UTSTonemapping;
This commit is contained in:
Misaki
2025-01-30 22:54:43 +09:00
parent d8b12a0ca9
commit 181a53a3b2
17 changed files with 246 additions and 159 deletions

View File

@@ -1,8 +1,10 @@
using System;
using UnityEngine.Rendering;
namespace Misaki.HdrpToon
{
[Flags]
[GenerateHLSL(PackingRules.Exact)]
public enum SurfaceFeatureFlags : uint
{
None = 0,

View File

@@ -0,0 +1,17 @@
//
// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
//
#ifndef SURFACEFEATUREFLAGS_CS_HLSL
#define SURFACEFEATUREFLAGS_CS_HLSL
//
// Misaki.HdrpToon.SurfaceFeatureFlags: static fields
//
#define SURFACEFEATUREFLAGS_NONE (0)
#define SURFACEFEATUREFLAGS_RIM_LIGHT (1)
#define SURFACEFEATUREFLAGS_STOCKING (2)
#define SURFACEFEATUREFLAGS_ANGEL_RING (4)
#define SURFACEFEATUREFLAGS_OUTLINE (8)
#endif

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@@ -0,0 +1,7 @@
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