Added UtsEvaluateAngelRing;
Added UTSTonemapping;
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17
Runtime/Models/SurfaceFeatureFlags.cs.hlsl
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17
Runtime/Models/SurfaceFeatureFlags.cs.hlsl
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//
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// This file was automatically generated. Please don't edit by hand. Execute Editor command [ Edit > Rendering > Generate Shader Includes ] instead
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//
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#ifndef SURFACEFEATUREFLAGS_CS_HLSL
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#define SURFACEFEATUREFLAGS_CS_HLSL
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//
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// Misaki.HdrpToon.SurfaceFeatureFlags: static fields
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//
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#define SURFACEFEATUREFLAGS_NONE (0)
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#define SURFACEFEATUREFLAGS_RIM_LIGHT (1)
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#define SURFACEFEATUREFLAGS_STOCKING (2)
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#define SURFACEFEATUREFLAGS_ANGEL_RING (4)
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#define SURFACEFEATUREFLAGS_OUTLINE (8)
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#endif
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