Added ShadowScope;

Renamed PBRScope to SurfaceInputsScope;
This commit is contained in:
2025-02-01 20:51:22 +09:00
parent 458afd880f
commit 3273812902
26 changed files with 346 additions and 172 deletions

View File

@@ -171,7 +171,6 @@ DirectLighting UtsShadeSurface(PositionInputs posInput, UtsBSDFData bsdfData, Pr
#if _RECEIVE_HAIR_SHADOW_ON && ENABLE_UTS_HAIR_SHAOW
shadow *= GetHairShadow(posInput, L);
#endif
shadow = saturate(lerp(1.0, shadow, _Set_SystemShadowsToBase));
#if _SHADING_MODE_SDF
float angle;