Added ShadowScope;

Renamed PBRScope to SurfaceInputsScope;
This commit is contained in:
2025-02-01 20:51:22 +09:00
parent 458afd880f
commit 3273812902
26 changed files with 346 additions and 172 deletions

View File

@@ -146,7 +146,7 @@ void Frag(PackedVaryingsToPS packedInput,
ENCODE_INTO_SSSBUFFER(surfaceData, posInput.positionSS, outSSSBuffer);
#endif
float4 Set_UV0 = input.texCoord0;
float4 _MainTex_var = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, TRANSFORM_TEX(Set_UV0, _MainTex));
float4 _MainTex_var = SAMPLE_TEXTURE2D(_MainTex, sampler_MainTex, TRANSFORM_TEX(Set_UV0, _BaseColorMap));
surfaceData.baseColor = _MainTex_var.xyz;