Added new fabirc pbr mode;
Added new stocking surface feature; Fixed the issue that diffuse bsdf is not energy conserving. Fixed the bug that shader can not render alpha clip properly;
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@@ -11,10 +11,10 @@ namespace Misaki.HdrpToon.Editor
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Highlight = 1 << 6,
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Rimlight = 1 << 7,
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MatCap = 1 << 8,
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AngelRing = 1 << 9,
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Emission = 1 << 10,
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Outline = 1 << 11,
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TessellationLegacy = 1 << 12,
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Stocking = 1 << 9,
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AngelRing = 1 << 10,
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Emission = 1 << 11,
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Outline = 1 << 12,
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TessellationHDRP = 1 << 13,
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SceneLight = 1 << 14,
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EnvironmentalLightEffectiveness = 1 << 15,
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