Shader code cleanupand bug fix.

This commit is contained in:
2025-02-17 22:15:27 +09:00
parent eacbbc9b8b
commit 4ce84572d0
20 changed files with 375 additions and 467 deletions

View File

@@ -38,7 +38,7 @@ namespace Misaki.HdrpToon
targetDepthBuffer = CustomPass.TargetBuffer.Camera,
};
CustomPassVolume.RegisterUniqueGlobalCustomPass(CustomPassInjectionPoint.BeforeRendering, _utsPass);
CustomPassVolume.RegisterUniqueGlobalCustomPass(CustomPassInjectionPoint.AfterOpaqueDepthAndNormal, _utsPass);
CustomPassVolume.RegisterUniqueGlobalCustomPass(CustomPassInjectionPoint.BeforePostProcess, _outlinePass);
NotifyRendererSettingChanged();