Added unity 6.0 support
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@@ -33,7 +33,7 @@ namespace Misaki.HdrpToon
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#if UNITY_6000_3_OR_NEWER
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CoreUtils.DrawRendererList(ctx.cmd, ctx.renderContext.CreateRendererList(result));
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#else
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CoreUtils.DrawRendererList(ctx.renderContext, ctx.cmd, ctx.renderContext.CreateRendererList(result, ctx.hdCamera));
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CoreUtils.DrawRendererList(ctx.renderContext, ctx.cmd, ctx.renderContext.CreateRendererList(result));
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#endif
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}
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}
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