Added translaprent support
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@@ -2,7 +2,7 @@ using Misaki.ShaderGUI;
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using UnityEditor;
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using UnityEngine;
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using static Misaki.HdrpToon.UtsShaderPropertyName.Advance;
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using static Misaki.HdrpToon.UTSPropertyName.Advance;
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namespace Misaki.HdrpToon.Editor
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{
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@@ -20,7 +20,7 @@ namespace Misaki.HdrpToon.Editor
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private static class Styles
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{
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public static readonly GUIContent diffuseMinText = new("Minimal diffuse contribution", "Specifies the minimum contribution of the base color to the diffuse light. Keep it 0 to make sure energy conservation.");
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public static readonly GUIContent diffuseMinText = new("Minimal Diffuse Contribution", "Specifies the minimum contribution of the base color to the diffuse light. Keep it 0 to make sure energy conservation.");
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public static readonly GUIContent lightIntensityMultiplierText = new("Light Intensity Multiplier", "Specifies the intensity multiplier of the light.");
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public static readonly GUIContent clampLightColorText = new("Clamp Light Color", "Specifies whether to clamp the light color.");
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