Added PBRScope;
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@@ -26,6 +26,7 @@ namespace Misaki.HdrpToon.Editor
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{
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AddUIScope(new SurfaceOptionsScope());
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AddUIScope(new ShadingColorScope());
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AddUIScope(new PBRScope());
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AddUIScope(new RimLightScope());
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AddUIScope(new AngelRingScope());
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AddUIScope(new OutlineScope());
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