Updated namespace;

Added UTSPass;
Chnaged the RTHanlde _HairShadowMap to not reallocate when screen resolution decreased;
This commit is contained in:
Misaki
2025-01-08 22:19:04 +09:00
parent 23862b4380
commit a7a9ad16b5
33 changed files with 457 additions and 599 deletions

View File

@@ -3,7 +3,7 @@ using UnityEditor;
using UnityEngine;
using UnityEngine.UIElements;
namespace Unity.Toonshader.Editor
namespace Misaki.HdrpToon.Editor
{
public class ConverterInitializer
{

View File

@@ -1,6 +1,6 @@
using UnityEngine;
namespace Unity.Toonshader.Editor
namespace Misaki.HdrpToon.Editor
{
public struct QuaternionToVector3Converter
{