Updated namespace;

Added UTSPass;
Chnaged the RTHanlde _HairShadowMap to not reallocate when screen resolution decreased;
This commit is contained in:
Misaki
2025-01-08 22:19:04 +09:00
parent 23862b4380
commit a7a9ad16b5
33 changed files with 457 additions and 599 deletions

View File

@@ -1199,7 +1199,7 @@ namespace UnityEditor.Rendering.Toon
EditorGUILayout.Space(10);
var headerStyle = new GUIStyle() { fontSize = 25, fontStyle = FontStyle.Bold, alignment = TextAnchor.MiddleCenter };
headerStyle.normal.textColor = GUI.skin.label.normal.textColor;
EditorGUILayout.LabelField("Unity Toon Shader", headerStyle);
EditorGUILayout.LabelField("HDRP Toon Shader", headerStyle);
EditorGUILayout.Space(20);
if (transparencyEnabled != UTS_TransparentMode.On)