Updated namespace;

Added UTSPass;
Chnaged the RTHanlde _HairShadowMap to not reallocate when screen resolution decreased;
This commit is contained in:
Misaki
2025-01-08 22:19:04 +09:00
parent 23862b4380
commit a7a9ad16b5
33 changed files with 457 additions and 599 deletions

View File

@@ -7,12 +7,12 @@ using UnityEditor;
using UnityEngine.Rendering.HighDefinition;
using Unity.Properties;
namespace Unity.Rendering.HighDefinition.Toon
namespace Misaki.HdrpToon
{
[ExecuteAlways]
[DisallowMultipleComponent]
[RequireComponent(typeof(Light))]
internal class BoxLightAdjustment : MonoBehaviour
public class BoxLightAdjustment : MonoBehaviour
{
private bool _initialized = false;
private bool _srpCallbackInitialized = false;