Updated namespace;
Added UTSPass; Chnaged the RTHanlde _HairShadowMap to not reallocate when screen resolution decreased;
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@@ -1,7 +1,7 @@
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using System.Collections.Generic;
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using UnityEngine.Rendering;
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namespace Unity.Toonshader
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namespace Misaki.HdrpToon
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{
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public static class UTSDebugPanel
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{
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