Update custom pass to global custom pass

This commit is contained in:
Misaki
2024-10-23 20:15:07 +09:00
parent e441bb7911
commit d0554a73bb
64 changed files with 949 additions and 46128 deletions

View File

@@ -3,7 +3,7 @@
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEngine;
using UnityEditor.Build;
using UnityEngine.Rendering;
[InitializeOnLoad]
@@ -113,7 +113,7 @@ internal class RenderingPipelineDefines
{
var target = EditorUserBuildSettings.activeBuildTarget;
var buildTargetGroup = BuildPipeline.GetBuildTargetGroup(target);
var defines = PlayerSettings.GetScriptingDefineSymbolsForGroup(buildTargetGroup);
var defines = PlayerSettings.GetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(buildTargetGroup));
return defines.Split(';').ToList();
}
@@ -122,6 +122,6 @@ internal class RenderingPipelineDefines
var target = EditorUserBuildSettings.activeBuildTarget;
var buildTargetGroup = BuildPipeline.GetBuildTargetGroup(target);
var defines = string.Join(";", definesList.ToArray());
PlayerSettings.SetScriptingDefineSymbolsForGroup(buildTargetGroup, defines);
PlayerSettings.SetScriptingDefineSymbols(NamedBuildTarget.FromBuildTargetGroup(buildTargetGroup), defines);
}
}