Fixed the engergy conservation problem when pbr mode is toon.
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@@ -331,6 +331,7 @@ namespace Misaki.HdrpToon
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_exposureArray = null;
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_hairShadowRTHandle?.Release();
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_hairBlendingRTHandle?.Release();
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_hairBlendingDepthRTHandle?.Release();
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}
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}
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}
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