Added HairBlending shader pass;
Added HairBlendingSetting in UTSRenderPassSetting; Added MaterialType to UTS; Added MaterialFeature scope to UTS material editor; Merged HairBlendingPass and HairShadowPass into UTSPass; Fixed the bug that character box light can not update rotation correctly according to bound light source;
This commit is contained in:
7
Runtime/HDRP/Shaders/HDRPToonHairBlending.hlsl.meta
Normal file
7
Runtime/HDRP/Shaders/HDRPToonHairBlending.hlsl.meta
Normal file
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: a528382509a1bca4b9da190eb68e40d4
|
||||
ShaderIncludeImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user