Added SurfaceFeatureFlags;
Added OutlineScope; Added AngelRingScope; Change up Outline pass
This commit is contained in:
@@ -1,4 +1,6 @@
|
||||
TEXTURE2D(_MainTex); SAMPLER(sampler_MainTex);
|
||||
TEXTURE2D(_MainTex);
|
||||
SAMPLER(sampler_MainTex);
|
||||
|
||||
TEXTURE2D(_1st_ShadeMap);
|
||||
TEXTURE2D(_2nd_ShadeMap);
|
||||
|
||||
@@ -12,9 +14,16 @@ sampler _Set_HighColorMask;
|
||||
sampler _Set_RimLightMask;
|
||||
sampler _NormalMapForMatCap;
|
||||
sampler _Set_MatcapMask;
|
||||
// sampler2D _ClippingMask;
|
||||
TEXTURE2D(_ClippingMask);
|
||||
sampler _AngelRing_Sampler;
|
||||
sampler _Outline_Sampler;
|
||||
sampler _OutlineTex;
|
||||
sampler _BakedNormal;
|
||||
|
||||
TEXTURE2D(_AngelRingColorMap);
|
||||
SAMPLER(sampler_AngelRingColorMap);
|
||||
|
||||
TEXTURE2D(_OutlineWidthMap);
|
||||
SAMPLER(sampler_OutlineWidthMap);
|
||||
|
||||
TEXTURE2D(_OutlineColorMap);
|
||||
SAMPLER(sampler_OutlineColorMap);
|
||||
|
||||
TEXTURE2D(_BakedNormalMap);
|
||||
SAMPLER(sampler_BakedNormalMap);
|
||||
Reference in New Issue
Block a user