Added RimLightScope;

This commit is contained in:
2025-01-31 19:15:11 +08:00
parent 068e501fad
commit d92a103be2
4 changed files with 146 additions and 1 deletions

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@@ -397,7 +397,7 @@ Shader "HDRP/Toon"
_HighColor_Power("HighColor_Power", Range(0, 1)) = 0
[Toggle(_)] _Is_SpecularToHighColor("Is_SpecularToHighColor", Float) = 0
[Toggle(_)] _Is_BlendAddToHiColor("Is_BlendAddToHiColor", Float) = 0
[Toggle(_)] _Is_BlendAddToRimColor("Is_BlendAddToRimColor", Float) = 1
[Enum(Multiply,0, Add,1)] _Is_BlendAddToRimColor("Is_BlendAddToRimColor", Float) = 1
[Toggle(_)] _Is_UseTweakHighColorOnShadow("Is_UseTweakHighColorOnShadow", Float) = 0
_TweakHighColorOnShadow("TweakHighColorOnShadow", Range(0, 1)) = 0
//HiColorMask