Added GT Toon map;

Changed shadow bias from fixed to slope based;
This commit is contained in:
2025-08-25 10:47:26 +09:00
parent 973f617590
commit e35650f052
8 changed files with 65 additions and 20 deletions

View File

@@ -1,4 +1,5 @@
using Misaki.ShaderGUI;
using System.Linq;
using UnityEditor;
using UnityEngine;
@@ -27,8 +28,8 @@ namespace Misaki.HdrpToon.Editor
}
protected override ShaderGUIExpandable ExpandableBit => ShaderGUIExpandable.Stocking;
protected override GUIContent Header => EditorGUIUtility.TrTextContent("Stocking Settings");
protected override bool ShowSection => materials.All(mat => mat.HasFeature(SurfaceFeature.Stocking));
protected override void LoadMaterialProperties()
{