Added AmbientScope;

This commit is contained in:
2025-02-01 23:34:34 +08:00
parent 3273812902
commit ecd0cfdb9f
4 changed files with 119 additions and 2 deletions

View File

@@ -430,8 +430,8 @@ Shader "HDRP/Toon"
_Set_RimLightMask("Set_RimLightMask", 2D) = "white" {}
_Tweak_RimLightMaskLevel("Tweak_RimLightMaskLevel", Range(-1, 1)) = 0
//
_Indirect_Diffuse_Mode("_Indirect_Diffuse_Mode", Float) = 0
_Indirect_Specular_Mode("_Indirect_Specular_Mode", Float) = 0
[Enum(Off, 0, IBL, 1, Matcap, 2, Ramp, 3)]_Indirect_Diffuse_Mode("_Indirect_Diffuse_Mode", Integer) = 0
[Enum(Off, 0, IBL, 1, Matcap, 2)]_Indirect_Specular_Mode("_Indirect_Specular_Mode", Integer) = 0
[Toggle(_)] _MatCap("MatCap", Float) = 0
_MatCapMap("MatCapMap", 2D) = "black" {}