35dc7b15a6
Added new fabirc pbr mode;
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Added new stocking surface feature;
Fixed the issue that diffuse bsdf is not energy conserving.
Fixed the bug that shader can not render alpha clip properly;
2025-05-15 16:07:54 +09:00
4ce84572d0
Shader code cleanupand bug fix.
2025-02-17 22:15:27 +09:00
886432db7b
Updated OutlineScope;
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Reorgnize shader code;
2025-02-03 13:46:31 +09:00
281dfbc4f0
Improve AmbientScope and OutlineScope
2025-02-02 17:04:05 +09:00
3273812902
Added ShadowScope;
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Renamed PBRScope to SurfaceInputsScope;
2025-02-01 20:51:22 +09:00
Misaki
27e743755d
Finish the ShadingColorScope;
2025-02-01 00:32:02 +09:00
Misaki
e8d1d5923a
Optmize shader structure
2025-01-31 17:25:19 +09:00
Misaki
181a53a3b2
Added UtsEvaluateAngelRing;
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Added UTSTonemapping;
2025-01-30 22:54:43 +09:00
Misaki
d8b12a0ca9
Added SurfaceFeatureFlags;
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Added OutlineScope;
Added AngelRingScope;
Change up Outline pass
2025-01-29 21:54:17 +09:00
Misaki
018300e046
Folder clean up;
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Added Emissive;
2025-01-29 12:27:09 +09:00