35dc7b15a6
Added new fabirc pbr mode;
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Added new stocking surface feature;
Fixed the issue that diffuse bsdf is not energy conserving.
Fixed the bug that shader can not render alpha clip properly;
2025-05-15 16:07:54 +09:00
b205c1523d
Added AdvanceScope;
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Added energy conservation to diffuse lighting;
Clean up shader properties;
2025-03-23 21:30:34 +09:00
281dfbc4f0
Improve AmbientScope and OutlineScope
2025-02-02 17:04:05 +09:00
3273812902
Added ShadowScope;
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Renamed PBRScope to SurfaceInputsScope;
2025-02-01 20:51:22 +09:00
Misaki
e8d1d5923a
Optmize shader structure
2025-01-31 17:25:19 +09:00
Misaki
6a8095d7e0
Code Cleanup;
2025-01-23 23:56:32 +09:00