Commit Graph

14 Commits

Author SHA1 Message Date
e35650f052 Added GT Toon map;
Changed shadow bias from fixed to slope based;
2025-08-25 10:47:26 +09:00
59b46bce44 Added UTSAPI 2025-05-21 17:02:07 +09:00
d19322b768 Fixed the engergy conservation problem when pbr mode is toon. 2025-05-13 21:35:52 +09:00
abdf6196ed Fixed the bug that alpha clip does not working properly; 2025-03-24 21:41:58 +09:00
4ce84572d0 Shader code cleanupand bug fix. 2025-02-17 22:15:27 +09:00
eacbbc9b8b Organize folder structure;
Update RimLighting;
2025-02-04 21:21:44 +09:00
de370f845e Changing UI style;
Updating RImeLight;
2025-02-03 23:01:57 +09:00
886432db7b Updated OutlineScope;
Reorgnize shader code;
2025-02-03 13:46:31 +09:00
3273812902 Added ShadowScope;
Renamed PBRScope to SurfaceInputsScope;
2025-02-01 20:51:22 +09:00
Misaki
a9b989fb19 Update ShadingColorScope; 2025-02-01 14:44:23 +09:00
Misaki
27e743755d Finish the ShadingColorScope; 2025-02-01 00:32:02 +09:00
Misaki
e8d1d5923a Optmize shader structure 2025-01-31 17:25:19 +09:00
Misaki
d8b12a0ca9 Added SurfaceFeatureFlags;
Added OutlineScope;
Added AngelRingScope;

Change up Outline pass
2025-01-29 21:54:17 +09:00
Misaki
018300e046 Folder clean up;
Added Emissive;
2025-01-29 12:27:09 +09:00