using System.Collections; using System.Collections.Generic; using UnityEngine; #if UNITY_EDITOR using UnityEditor; #endif using UnityEngine.Rendering; using UnityEngine.Experimental.Rendering; using UnityObject = UnityEngine.Object; namespace Unity.Rendering.Toon { #if UNITY_2021_1_OR_NEWER internal class UTSHelpURLAttribute : HelpURLAttribute { internal const string fallbackVersion = "0.7"; internal static string version { get { return fallbackVersion; } } const string url = "https://docs.unity3d.com/Packages/{0}@{1}/manual/{2}.html"; internal UTSHelpURLAttribute(string pageName, string packageName = "com.unity.toonshader") : base(GetPageLink(packageName, pageName)) { } internal static string GetPageLink(string packageName, string pageName) => string.Format(url, packageName, version, pageName); } #else internal class UTSHelpURLAttribute : System.Attribute { internal UTSHelpURLAttribute(string name) { } } #endif }