Files
com.misaki.hdrp-toon/Editor/MeterialEditor/UIScopes/StockingScope.cs
Misaki 35dc7b15a6 Added new fabirc pbr mode;
Added new stocking surface feature;

Fixed the issue that diffuse bsdf is not energy conserving.
Fixed the bug that shader can not render alpha clip properly;
2025-05-15 16:07:54 +09:00

23 lines
604 B
C#

using Misaki.ShaderGUI;
using UnityEngine;
namespace Misaki.HdrpToon.Editor
{
public class StockingScope : MaterialUIScope<ShaderGUIExpandable>
{
protected override ShaderGUIExpandable ExpandableBit => ShaderGUIExpandable.Stocking;
protected override GUIContent Header => throw new System.NotImplementedException();
public override void LoadMaterialProperties()
{
throw new System.NotImplementedException();
}
protected override void DrawContent()
{
throw new System.NotImplementedException();
}
}
}