16 lines
305 B
C#
16 lines
305 B
C#
using System;
|
|
using UnityEngine.Rendering;
|
|
|
|
namespace Misaki.HdrpToon
|
|
{
|
|
[Flags]
|
|
[GenerateHLSL(PackingRules.Exact)]
|
|
public enum SurfaceFeatureFlags : uint
|
|
{
|
|
None = 0,
|
|
RimLight = 1 << 0,
|
|
Stocking = 1 << 1,
|
|
AngelRing = 1 << 2,
|
|
Outline = 1 << 3,
|
|
}
|
|
} |