Files
com.misaki.hdrp-toon/Runtime/Constants/UTSPassName.cs
2025-05-22 22:28:48 +09:00

15 lines
625 B
C#

using UnityEngine.Rendering;
namespace Misaki.HdrpToon
{
public static class UTSPassName
{
public const string OUTLINE_PASS_NAME = "Outline";
public const string HAIR_SHADOW_CASTER_PASS_NAME = "HairShadowCaster";
public const string HAIR_BLENDING_TARGET_PASS_NAME = "HairBlendingTarget";
public static readonly ShaderTagId outlinePassId = new(OUTLINE_PASS_NAME);
public static readonly ShaderTagId hairShadowCasterPassId = new(HAIR_SHADOW_CASTER_PASS_NAME);
public static readonly ShaderTagId hairBlendingTargetPassId = new(HAIR_BLENDING_TARGET_PASS_NAME);
}
}