forked from Misaki/GhostEngine
Refactor project management and enhance architecture
Added a new static class `AssetsPath` for asset management. Added a new icon file (`icon-256.ico`) for UI representation. Added new package references to enhance functionality. Added internals visibility attributes for better testing. Added a new `EngineEditorViewModel` class for MVVM support. Added a new `GameObject` class for component management. Added a new `BitSet` class for efficient bit manipulation. Added various utility classes to support the new entity system. Changed the `ID` property in `ProjectInfo` to internal. Changed the `AddProjectAsync` method to return the created `ProjectInfo`. Changed the connection string retrieval method to use the new `Command` constant. Changed the `DataPath` class to use `readonly` fields for folder paths. Changed the `ActivationHandler` class to use new `DataPath` constants. Changed the `OpenProjectPage` layout and interaction for better UI. Updated the target framework to a newer version for compatibility. Updated the `ProjectService` to use new constants from `DataPath`. Updated the `World` class to improve entity management. Refactored the `ProjectRepository` class to encapsulate SQL commands. Refactored the `Transform` class to use properties for better encapsulation.
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@@ -1,22 +0,0 @@
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using Ghost.Editor.View.Pages.Landing;
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using Ghost.Editor.View.Windows;
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using Ghost.Editor.ViewModel.Pages.Landing;
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using Microsoft.Extensions.DependencyInjection;
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using Microsoft.Extensions.Hosting;
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namespace Ghost.Editor.View.Pages;
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internal static partial class HostHelper
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{
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public static void SetupPageService(HostBuilderContext context, IServiceCollection services)
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{
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services.AddTransient<LandingWindow>();
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services.AddTransient<CreateProjectPage>();
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services.AddTransient<CreateProjectViewModel>();
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services.AddTransient<OpenProjectPage>();
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services.AddSingleton<EngineEditorWindow>();
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}
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}
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@@ -15,7 +15,7 @@
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<Grid Grid.Row="0" Margin="16,8">
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<Grid Grid.Row="0" Margin="16,8,16,16">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="*" />
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<ColumnDefinition Width="200" />
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@@ -40,12 +40,13 @@
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<ListView
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x:Name="ProjectListView"
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Grid.Row="1"
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Padding="16"
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Padding="8"
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Background="{ThemeResource CardBackgroundFillColorDefaultBrush}"
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CornerRadius="{StaticResource OverlayCornerRadius}"
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IsItemClickEnabled="True"
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ItemClick="ListView_ItemClick"
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ItemsSource="{x:Bind projects}"
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SelectionMode="None"
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Visibility="Visible">
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<ListView.ItemTemplate>
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<DataTemplate x:DataType="data:ProjectInfo">
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@@ -1,5 +1,6 @@
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using Ghost.Data.Models;
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using Ghost.Data.Services;
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using Ghost.Editor.View.Windows;
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using Microsoft.UI.Xaml;
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using Microsoft.UI.Xaml.Controls;
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using Microsoft.UI.Xaml.Navigation;
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@@ -25,7 +26,7 @@ internal sealed partial class OpenProjectPage : Page
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protected override async void OnNavigatedTo(NavigationEventArgs e)
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{
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await foreach (var project in _projectService.LoadProjectAsync())
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await foreach (var project in _projectService.LoadAllProjectAsync())
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{
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projects.Add(project);
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}
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@@ -37,13 +38,19 @@ internal sealed partial class OpenProjectPage : Page
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}
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}
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private void ListView_ItemClick(object sender, ItemClickEventArgs e)
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private async void ListView_ItemClick(object sender, ItemClickEventArgs e)
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{
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if (e.ClickedItem is not ProjectInfo project)
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{
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return;
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}
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//TODO: Load project
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if (EngineEditorWindow.TryLoadProject(project))
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{
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App.GetService<LandingWindow>().Close();
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project.LastOpened = System.DateTime.Now;
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await _projectService.UpdateProjectAsync(project);
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}
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}
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}
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