Files
GhostEngine/Ghost.DSL/Ghost.DSL.csproj
Misaki 87e315a588 Refactor render graph & DSL; remove material system
- Major optimization of Ghost.RenderGraph.Concept: pooled resources, zero-allocation hot paths, explicit queue types, and batch barrier APIs.
- Migrated Ghost.DSL shader compiler to ANTLR4-based parser; removed hand-written parser, added grammar files and semantic model conversion.
- Added CollectionPool/ListPool for pooled list management.
- Updated documentation for new architecture and performance.
- Removed Ghost.Shader.Concept (material/material system) from repo and solution.
- README.md replaced with a brief project statement.
2026-01-11 13:28:17 +09:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net10.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Antlr4.Runtime.Standard" Version="4.13.1" />
<PackageReference Include="Antlr4BuildTasks" Version="12.11.0" />
</ItemGroup>
<ItemGroup>
<Antlr4 Include="Grammar\GhostShaderLexer.g4">
<Generator>MSBuild:Compile</Generator>
<Listener>false</Listener>
<Visitor>true</Visitor>
</Antlr4>
<Antlr4 Include="Grammar\GhostShaderParser.g4">
<Generator>MSBuild:Compile</Generator>
<Listener>false</Listener>
<Visitor>true</Visitor>
</Antlr4>
</ItemGroup>
<ItemGroup>
<ProjectReference Include="../Ghost.Core/Ghost.Core.csproj" />
</ItemGroup>
</Project>