forked from Misaki/GhostEngine
Changed the project namespace from `Ghost.Editor` to `Ghost.App` across multiple files. Changed the `InternalsVisibleTo` attribute in `AssemblyInfo.cs` to include `Ghost.App`. Changed the `ProjectRepository` class to add new asynchronous methods for retrieving projects by ID, name, and metadata path. Changed the `ProjectService` class to utilize the new asynchronous project loading methods. Changed the `SceneGraph` classes to improve node management and serialization. Changed the `EntityManager` class to enhance entity management with new component handling methods. Added new test classes, `EntityTest` and `SerializationTest`, to ensure reliability in entity and serialization systems. Added the `Ghost.App` project file to establish a modular project structure. Added the `Ghost.Generator` project for automated component serialization code generation. Updated UI components to reflect the new namespace for proper functionality.
8 lines
454 B
XML
8 lines
454 B
XML
<?xml version="1.0" encoding="utf-8" ?>
|
|
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
|
|
<ResourceDictionary.MergedDictionaries>
|
|
<ResourceDictionary Source="/Controls/BasicInput/PropertyField.xaml" />
|
|
<ResourceDictionary Source="/Controls/Internal/InternalControls.xaml" />
|
|
</ResourceDictionary.MergedDictionaries>
|
|
</ResourceDictionary>
|