Files
GhostEngine/Ghost.InternalEditor/Controls/EditorControls.xaml
Misaki 40d333b004 Refactor project structure and enhance functionality
Changed the project namespace from `Ghost.Editor` to `Ghost.App` across multiple files.
Changed the `InternalsVisibleTo` attribute in `AssemblyInfo.cs` to include `Ghost.App`.
Changed the `ProjectRepository` class to add new asynchronous methods for retrieving projects by ID, name, and metadata path.
Changed the `ProjectService` class to utilize the new asynchronous project loading methods.
Changed the `SceneGraph` classes to improve node management and serialization.
Changed the `EntityManager` class to enhance entity management with new component handling methods.
Added new test classes, `EntityTest` and `SerializationTest`, to ensure reliability in entity and serialization systems.
Added the `Ghost.App` project file to establish a modular project structure.
Added the `Ghost.Generator` project for automated component serialization code generation.
Updated UI components to reflect the new namespace for proper functionality.
2025-06-07 20:54:07 +09:00

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XML

<?xml version="1.0" encoding="utf-8" ?>
<ResourceDictionary xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml">
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="/Controls/BasicInput/PropertyField.xaml" />
<ResourceDictionary Source="/Controls/Internal/InternalControls.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>